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  Code : TLM-M-006

 

  Name: Read The Clock

 

Each set contains  
a)22 cards, yellow colour, clock e.g. Diagram  showing clock, one side English 
and one side Gujarati. 
b)22 cards, purple colour, time. e.g.  7:15,  one side English and one side Gujarati. 
c)22 cards, green colour, time in words. 
 e.g. QUARTER PAST SEVEN,  one side English and one side Gujarati.

 
How to use
Step 1:  The student is asked to separate the 66 cards into 3 piles, colour wise (Yellow Purple Green). The student, spreads out the 22 yellow cards on the table, she then takes the time in words card (green) and matches on a one-to-one basis with the yellow cards. Please note that this should be done one card at a time, that is, one green card is taken, the student searches amongst the yellow cards to find its partner, and having found it places it below the card. If she does not find the partner card, she should be encouraged to try more (and discouraged from putting that green card on the side and going ahead with the next green card).
Step 2:  After the green pile has been matched with the yellow, the student picks up the time pile (purple) and continues the matching. The game is over when all 22 sets are matched.
There is no concept of time limit for this game as the purpose is to induce the student into a mood of reflective thinking. At the end of the game if the educator spends some time with them communicating the concept of  time and it gets nicely imprinted in their mind.
 
Development aspects
Time is quantitatively expressed in hours, minutes and seconds. Clock is a common equipment used to indicate time. This game is based on the concept of clock and introduces the child to read the clock.
 

Principle

  •  Children are introduced to the concept of time and reading the clock through words and symbols used to describe time.
  •  It is done by associating the hands of the clock with the respective time. The bigger hand denotes hour and the smaller hand denotes minutes.
  • The number 7:15, for instance, means quarter past seven (i.e. the smaller hand of the clock is on seven and the bigger hand is on three)
  • It is important that children link the hands of the clock with the appropriate value.
Teaching Learning Materials (TLM) can make learning much more effective and fun in classrooms.
Taleem is an initiative in this direction.

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